Windows: Intel Pentium 4 1.6GHz or AMD Athlon 64 (Turion) processor, 1GB RAM, Windows XP, Vista or 7. Mac: G4 1.25GHz or Intel Core Solo 1.5GHz processor, 1GB RAM, OS 10.4.11, 10.5.2 or higher. Studio One is a cross‑platform DAW, and to run it you need the following as a bare minimum: Here I've set up my M‑Audio Oxygen 25 to control filter parameters on the ImpOSCar synth plug-in.Īs well as solid support for VST (and, on the Mac, AU) plug‑ins, Studio One ships with a range of native effects and instruments, many of which are of remarkably good quality. The Control Link feature ties controller keyboard knobs to plug‑in parameters and mixer controls in a quick and painless fashion, and saves the assignment behind the scenes ready for later use. Here a MIDI part is being edited in a piano‑roll editor. Pretty much everything takes place within this clean single‑window environment.Īn edit view can replace the mixing Console in the lower half of the window. Here the Arrange view is surrounded by the Inspector (far left), Console (below, in its 'small' mode) and Browser (right). At present, there's almost no advantage to editing audio events there rather than directly in the Arrange view. There's no doubt a full‑blown comp editor would be better still, and I wonder if that might at some point be introduced into the Edit view. There aren't any dedicated facilities for producing a comp from multiple takes, but it is possible to 'unpack' individual takes onto multiple new tracks, from where a comp can be made using the Split and Mute tools, or by copying and pasting. If you record with Studio One's Loop mode enabled, you'll get an audio event that contains one take per record pass. These can also be transposed and tuned (up to two octaves up or down), reversed and normalised individually, which is great for grungy drum treatments, making the most of pitched loops, and for those inevitable comedy vocal effects. It'd be nice to see this happen a bit sooner, in due course.Ĭonventional splicing, duplicating, trimming and fading of audio is done by working with so‑called Audio Events. Eventually, Studio One seemed to catch up, the drop-outs disappeared, disk use calmed down again, and order was restored. I found that time‑stretch playback could cause significantly increased disk use on first playback at a new tempo, and some tracks were momentarily muted. Three time‑stretch algorithms - Drums, Solo and Sound - help to get good results from a range of material, as long as you don't try to slow playback down too much. Instead, Studio One has serious time‑stretching chops: as long as an audio file has tempo metadata (which you can add manually if necessary) it can be played back at any tempo, and whole mixes can be slowed down or sped up just by altering the global tempo setting. Notable by its absence is any support for beat‑sliced formats such as Recycle. You can also import AIFF, Ogg Vorbis and FLAC audio, and MP3s are automatically converted to WAV. Luckily, for the 192/32 crew, there's support for files bigger than 4GB. Studio One records in Broadcast WAV format, at sample rates up to 192kHz, and resolutions of 16, 24 or 32 bits. Finally, there's a tempo track for handling tempo changes and time signatures. They're also used to automate bus or output channels, which don't get track lanes of their own. These tie into any parameter on any other track, and are useful for when you want to make several automation parameters simultaneously visible and editable. Parameter automation is integrated into audio and instrument tracks, but you have the option of creating dedicated automation tracks too. Instrument tracks host virtual instruments, but also act as MIDI tracks for driving external hardware instruments or additional channels for multi‑part, multitimbral software instruments. Digital Audio Workstation Software for Mac or PCįor audio recording, mono and stereo tracks are available: there's no support for multi‑channel formats or surround mixing.
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